Dithered pause menu
Old consoles had no opacity, so the scrim is made of dots: the screen darkens in a checker pattern, then the menu unrolls row by row.
Prompts and code open once you start.
Old consoles had no opacity, so the scrim is made of dots: the screen darkens in a checker pattern, then the menu unrolls row by row.
Prompts and code open once you start.